![]() Keep an eye out for unspotted enemy destroyers, as they have the potential to drop torpedoes into the smoke of unsuspecting captains. Once a flank is secured, start rotating to other objectives and whittle down enemies with her artillery and torpedos. ![]() Utilize these tools in order to push off enemies and to secure flanks. This is a great way to kill time while her smoke is on cooldown. With the addition of her long range torpedoes, captains have the option to conduct torpedo attacks from stealth without the need to open fire with her guns. Ideally, let an allied destroyer contest the cap, and support them with gunfire and torpedo attacks from a distance. It is inadvisable to sail into caps at the start of the game, as Mahan’s poor concealment ensures that most enemy destroyers will outspot her. At the start of the match, captains should move near caps with the presence of allied ships in order to spot for the team. Mahan’s gameplay revolves around her excellent main battery, now with her torpedoes being a secondary weapon. Engine Boost allows captains to quickly reposition around the map while increasing her acceleration rate and top speed. Captains should take Engine Boost over Defensive AA Fire, as Mahan’s anti-aircraft battery is not good enough to take down a determined carrier strike. Just like other American destroyers from Tier V to X, Mahan can choose between Engine Boost and Defensive AA Fire. She can utilize the Smoke Generator to create mobile cover and fire at enemies with her guns, or lay down cover for allied ships. Although her torpedoes are some of the slowest and least hard hitting at Tier VII, the addition of long-ranged torpedoes is a welcome upgrade to her arsenal as it gives her more ways for her to deal damage.Īs with other American destroyers, Mahan has access to a smoke screen with a 30 second dispersion time and almost 2 minute action time. With her upgraded torpedoes, she can launch torpedoes 9.2km away and 2.5km farther than her detection range. She is the first tech tree American destroyer to have a torpedo range exceeding her detection range. Mahan is an important step in the evolution of American destroyers, beginning their transition from gun boats to torpedo boats. Despite the worst in tier fire chance, Mahan still has above-average firestarting potential due to her sheer volume of fire. As with her predecessors, Mahan’s shells suffer from poor ballistics and fire chance. Mahan’s guns are about as good as it gets until captains unlock Gearing, as Benson and Fletcher share essentially the same guns and shells. This substantial increase in firepower allows Mahan to have the highest and second highest damage per minute values at the tier for her high explosive and armor piercing rounds respectively. Her main battery reload is reduced by 0.7 seconds, giving her some of the fastest-firing guns for a Tier VII destroyer at 3.3 seconds. Mahan takes Farragut's excellent guns and continues to refine them. Still, her overall survivability is mediocre at best, as her relatively poor concealment allows the majority of destroyers in her matchmaking bracket to outspot her. With a fully upgraded hull and optimal captain skills, Mahan has 2,950 more hit-points than her predecessor for a maximum hit-point value of 16,550, placing her in the middle of the pack for a Tier VII destroyer. Her concealment is similarly bad, 0.1km worse than her predecessor and the second worst concealment for a Tier VII destroyer. Both destroyers share similar maneuverability, with Mahan being slower by 1.5 knots. Her role in the game still focuses on her excellent main battery, but now torpedoes can become part of her offensive arsenalĬompared to Farragut, Mahan’s hull provides a welcome upgrade in terms of survivability, despite sharing similar traits. She is the first tech-tree American destroyer that can fire torpedoes outside of her detection range. Tier VII Mahan is the successor to the American destroyer Farragut, with further improvements to her firepower and survivability. The data presented in the AA Defense sidebar section may be incorrect.įor a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".
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